G1R AngelScript
Scripting reference for the Gothic 1 Remake
Loading...
Searching...
No Matches
FSphere3f Struct Reference

3D Sphere represented by Center and Radius. @note The full C++ class is located here: Engine\Source\Runtime\Core\Public\Math\Sphere.h @note FSphere3f is not currently exposed as a Blueprint type More...

Public Member Functions

Functions
FSphere3f & opAddAssign (FSphere3f Other)
bool Equals (FSphere3f Sphere, float32 Tolerance=KINDA_SMALL_NUMBER) const
bool IsInside (FSphere3f Other, float32 Tolerance=KINDA_SMALL_NUMBER) const
bool Intersects (FSphere3f Other, float32 Tolerance=KINDA_SMALL_NUMBER) const
float32 GetVolume () const
FSphere3f opAdd (FSphere3f Other) const

Public Attributes

Sphere
FVector3f Center
float32 W
Variables
const float32 Volume

Detailed Description

3D Sphere represented by Center and Radius. @note The full C++ class is located here: Engine\Source\Runtime\Core\Public\Math\Sphere.h @note FSphere3f is not currently exposed as a Blueprint type

Member Function Documentation

◆ Equals()

bool Equals ( FSphere3f Sphere,
float32 Tolerance = KINDA_SMALL_NUMBER ) const

◆ GetVolume()

float32 GetVolume ( ) const

◆ Intersects()

bool Intersects ( FSphere3f Other,
float32 Tolerance = KINDA_SMALL_NUMBER ) const

◆ IsInside()

bool IsInside ( FSphere3f Other,
float32 Tolerance = KINDA_SMALL_NUMBER ) const

◆ opAdd()

FSphere3f opAdd ( FSphere3f Other) const

◆ opAddAssign()

FSphere3f & opAddAssign ( FSphere3f Other)

Member Data Documentation

◆ Center

FVector3f Center

◆ Volume

const float32 Volume

◆ W

float32 W