G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FSoundWaveCuePoint Struct Reference

Struct defining a cue point in a sound wave asset. More...

Public Member Functions

Functions
FSoundWaveCuePoint & opAssign (FSoundWaveCuePoint Other)

Public Attributes

Info
FString Label
 The label for the cue point.
int FramePosition
 The frame position of the cue point.
int FrameLength
 The frame length of the cue point (non-zero if it's a region).
int CuePointID
 Unique identifier for the wave cue point.

Detailed Description

Struct defining a cue point in a sound wave asset.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ CuePointID

int CuePointID

Unique identifier for the wave cue point.

◆ FrameLength

int FrameLength

The frame length of the cue point (non-zero if it's a region).

◆ FramePosition

int FramePosition

The frame position of the cue point.

◆ Label

FString Label

The label for the cue point.