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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Struct that can be used to filter results of a smart object request when trying to find or claim a smart object. More...
Public Member Functions | |
Functions | |
| FSmartObjectRequestFilter & | opAssign (FSmartObjectRequestFilter Other) |
Public Attributes | |
SmartObject | |
| ESmartObjectClaimPriority | ClaimPriority |
| The user's claim priority. The search will contain already claimed slots at lower priority. | |
| FGameplayTagQuery | ActivityRequirements |
| Only return slots whose activity tags are matching this query. | |
| TArray< TSubclassOf< USmartObjectBehaviorDefinition > > | BehaviorDefinitionClasses |
| If set, will filter out any SmartObject that uses different BehaviorDefinition classes. | |
| bool | bShouldEvaluateConditions |
| If true will evaluate the slot and object conditions, otherwise will skip them. | |
| bool | bShouldIncludeClaimedSlots |
| If true, this search will contain claimed slots. | |
| bool | bShouldIncludeDisabledSlots |
| If true, this search will contain disabled slots. | |
| FGameplayTagContainer | UserTags |
| Gameplay tags of the Actor or Entity requesting the Smart Object slot. | |
Struct that can be used to filter results of a smart object request when trying to find or claim a smart object.
| FSmartObjectRequestFilter & opAssign | ( | FSmartObjectRequestFilter | Other | ) |
| FGameplayTagQuery ActivityRequirements |
Only return slots whose activity tags are matching this query.
| TArray<TSubclassOf<USmartObjectBehaviorDefinition> > BehaviorDefinitionClasses |
If set, will filter out any SmartObject that uses different BehaviorDefinition classes.
| bool bShouldEvaluateConditions |
If true will evaluate the slot and object conditions, otherwise will skip them.
| bool bShouldIncludeClaimedSlots |
If true, this search will contain claimed slots.
| bool bShouldIncludeDisabledSlots |
If true, this search will contain disabled slots.
| ESmartObjectClaimPriority ClaimPriority |
The user's claim priority. The search will contain already claimed slots at lower priority.
| FGameplayTagContainer UserTags |
Gameplay tags of the Actor or Entity requesting the Smart Object slot.