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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Data used for previewing in the Smart Object editor. More...
Public Member Functions | |
Functions | |
| FSmartObjectDefinitionPreviewData & | opAssign (FSmartObjectDefinitionPreviewData Other) |
Public Attributes | |
Object Preview | |
| FSoftObjectPath | ObjectMeshPath |
| Path of the static mesh used as the object for previewing the definition in the asset editor. | |
| TSoftClassPtr< AActor > | ObjectActorClass |
| Actor class used as the object for previewing the definition in the asset editor. | |
User Preview | |
| TSoftClassPtr< USmartObjectSlotValidationFilter > | UserValidationFilterClass |
| Validation filter used for previewing the smart object user in the asset editor. | |
| TSoftClassPtr< AActor > | UserActorClass |
| Actor class used for previewing the smart object user actor in the asset editor. | |
Data used for previewing in the Smart Object editor.
| FSmartObjectDefinitionPreviewData & opAssign | ( | FSmartObjectDefinitionPreviewData | Other | ) |
| TSoftClassPtr<AActor> ObjectActorClass |
Actor class used as the object for previewing the definition in the asset editor.
| FSoftObjectPath ObjectMeshPath |
Path of the static mesh used as the object for previewing the definition in the asset editor.
| TSoftClassPtr<AActor> UserActorClass |
Actor class used for previewing the smart object user actor in the asset editor.
| TSoftClassPtr<USmartObjectSlotValidationFilter> UserValidationFilterClass |
Validation filter used for previewing the smart object user in the asset editor.