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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Struct for holding SetBytCaller data. More...
Public Member Functions | |
Functions | |
| FSetByCallerFloat & | opAssign (FSetByCallerFloat Other) |
Public Attributes | |
SetByCaller | |
| FGameplayTag | DataTag |
Struct for holding SetBytCaller data.
| FSetByCallerFloat & opAssign | ( | FSetByCallerFloat | Other | ) |
| FGameplayTag DataTag |