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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Contains all data required to identify a single GAS attribute. More...
Public Member Functions | |
Functions | |
| FScriptGameplayAttributeRef & | opAssign (FScriptGameplayAttributeRef Other) |
Public Attributes | |
ScriptGameplayAttributeRef | |
| FName | Name |
| Name of the property holding the attribute (e.g. "Health"). | |
| TSubclassOf< UAttributeSet > | AttributeSetClass |
| AttributeSet-Class of the the attribute belongs to. | |
Contains all data required to identify a single GAS attribute.
Rationale: When working with Attributes, GAS functions usually want the following parameters:
To simplify access to those functions, this type encapsulates these two properties.
| FScriptGameplayAttributeRef & opAssign | ( | FScriptGameplayAttributeRef | Other | ) |
| TSubclassOf<UAttributeSet> AttributeSetClass |
AttributeSet-Class of the the attribute belongs to.
| FName Name |
Name of the property holding the attribute (e.g. "Health").