G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FReverbSettings Struct Reference

Struct encapsulating settings for reverb effects. More...

Public Member Functions

Functions
FReverbSettings & opAssign (FReverbSettings Other)

Public Attributes

ReverbSettings
UReverbEffect ReverbEffect
 The reverb asset to employ.
USoundEffectSubmixPreset ReverbPluginEffect
 This is used to apply plugin-specific settings when a Reverb Plugin is being used.
float32 Volume
 Volume level of the reverb effect.
float32 FadeTime
 Time to fade from the current reverb settings into this setting, in seconds.
bool bApplyReverb
 Whether to apply the reverb settings below.

Detailed Description

Struct encapsulating settings for reverb effects.

Member Function Documentation

◆ opAssign()

FReverbSettings & opAssign ( FReverbSettings Other)

Member Data Documentation

◆ bApplyReverb

bool bApplyReverb

Whether to apply the reverb settings below.

◆ FadeTime

float32 FadeTime

Time to fade from the current reverb settings into this setting, in seconds.

◆ ReverbEffect

UReverbEffect ReverbEffect

The reverb asset to employ.

◆ ReverbPluginEffect

USoundEffectSubmixPreset ReverbPluginEffect

This is used to apply plugin-specific settings when a Reverb Plugin is being used.

◆ Volume

float32 Volume

Volume level of the reverb effect.