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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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3D Ray represented by Origin and (normalized) Direction. @note The full C++ class is located here: Engine\Source\Runtime\Core\Public\Math\Ray.h @note FRay3f is not currently exposed as a Blueprint type More...
Public Member Functions | |
Functions | |
| FRay3f & | opAssign (FRay3f Other) |
Public Attributes | |
Ray | |
| FVector3f | Direction |
| FVector3f | Origin |
3D Ray represented by Origin and (normalized) Direction. @note The full C++ class is located here: Engine\Source\Runtime\Core\Public\Math\Ray.h @note FRay3f is not currently exposed as a Blueprint type
| FVector3f Direction |
| FVector3f Origin |