G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FPoseSnapshot Struct Reference

A pose for a skeletal mesh. More...

Public Member Functions

Functions
FPoseSnapshot & opAssign (FPoseSnapshot Other)

Public Attributes

Snapshot
TArray< FName > BoneNames
 Array of bone names (corresponding to LocalTransforms).
FName SkeletalMeshName
 The name of the skeletal mesh that was used to take this snapshot.
FName SnapshotName
 The name for this snapshot.
bool bIsValid
 Whether the pose is valid.
TArray< FTransform > LocalTransforms
 Array of transforms per-bone.

Detailed Description

A pose for a skeletal mesh.

Member Function Documentation

◆ opAssign()

FPoseSnapshot & opAssign ( FPoseSnapshot Other)

Member Data Documentation

◆ bIsValid

bool bIsValid

Whether the pose is valid.

◆ BoneNames

TArray<FName> BoneNames

Array of bone names (corresponding to LocalTransforms).

◆ LocalTransforms

TArray<FTransform> LocalTransforms

Array of transforms per-bone.

◆ SkeletalMeshName

FName SkeletalMeshName

The name of the skeletal mesh that was used to take this snapshot.

◆ SnapshotName

FName SnapshotName

The name for this snapshot.