G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FPathfollowMoveFocusSettings Struct Reference

Pathfollowing settings about where the current move focus (head turn, upper body rotation) is. More...

Public Member Functions

Functions
FPathfollowMoveFocusSettings & opAssign (FPathfollowMoveFocusSettings Other)

Public Attributes

PathfollowMoveFocusSettings
float32 FocalPointHeightMultiplier
 Which height over ground should character focus. Based on character height.
float32 FocalPointHigherRankedCharacterHeightMultiplier
 Which height over ground should the character focus, when he meets a socially higher ranking character The height for socially equal or lower ranking characters is set from their eye socket.
float32 FocalPointDistance
 Distance of the positions which the character looks at or turns to when there is no specific target.

Detailed Description

Pathfollowing settings about where the current move focus (head turn, upper body rotation) is.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ FocalPointDistance

float32 FocalPointDistance

Distance of the positions which the character looks at or turns to when there is no specific target.

◆ FocalPointHeightMultiplier

float32 FocalPointHeightMultiplier

Which height over ground should character focus. Based on character height.

◆ FocalPointHigherRankedCharacterHeightMultiplier

float32 FocalPointHigherRankedCharacterHeightMultiplier

Which height over ground should the character focus, when he meets a socially higher ranking character The height for socially equal or lower ranking characters is set from their eye socket.