G1R AngelScript
Scripting reference for the Gothic 1 Remake
Loading...
Searching...
No Matches
FParticleSysParam Struct Reference

Struct used for a particular named instance parameter for this ParticleSystemComponent. More...

Public Member Functions

Functions
FParticleSysParam & opAssign (FParticleSysParam Other)

Public Attributes

ParticleSysParam
FVector Vector
EParticleSysParamType ParamType
 The type of parameters PSPT_None - There is no data type PSPT_Scalar - Use the scalar value PSPT_ScalarRand - Select a scalar value in the range [Scalar_Low..Scalar) PSPT_Vector - Use the vector value PSPT_VectorRand - Select a vector value in the range [Vector_Low..Vector) PSPT_Color - Use the color value PSPT_Actor - Use the actor value PSPT_Material - Use the material value PSPT_VectorUnitRand - Select a random unit vector and scale along the range [Vector_Low..Vector).
float32 Scalar
float32 Scalar_Low
FName Name
 The name of the parameter.
FVector Vector_Low
FColor Color
AActor Actor
UMaterialInterface Material

Detailed Description

Struct used for a particular named instance parameter for this ParticleSystemComponent.

Member Function Documentation

◆ opAssign()

FParticleSysParam & opAssign ( FParticleSysParam Other)

Member Data Documentation

◆ Actor

AActor Actor

◆ Color

FColor Color

◆ Material

◆ Name

FName Name

The name of the parameter.

◆ ParamType

The type of parameters PSPT_None - There is no data type PSPT_Scalar - Use the scalar value PSPT_ScalarRand - Select a scalar value in the range [Scalar_Low..Scalar) PSPT_Vector - Use the vector value PSPT_VectorRand - Select a vector value in the range [Vector_Low..Vector) PSPT_Color - Use the color value PSPT_Actor - Use the actor value PSPT_Material - Use the material value PSPT_VectorUnitRand - Select a random unit vector and scale along the range [Vector_Low..Vector).

◆ Scalar

float32 Scalar

◆ Scalar_Low

float32 Scalar_Low

◆ Vector

FVector Vector

◆ Vector_Low

FVector Vector_Low