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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Public Member Functions | |
Functions | |
| void | SetbUseSnapHeight (bool Value) |
| void | SetbSnapToCheapestArea (bool Value) |
| If set, link will try to snap to cheapest area in given radius. | |
| FNavigationSegmentLink & | opAssign (FNavigationSegmentLink Other) |
| Public Member Functions inherited from FNavigationLinkBase | |
| void | SetbUseSnapHeight (bool Value) |
| void | SetbSnapToCheapestArea (bool Value) |
| If set, link will try to snap to cheapest area in given radius. | |
| FNavigationLinkBase & | opAssign (FNavigationLinkBase Other) |
Public Attributes | |
Default | |
| float32 | SnapRadius |
| FVector | LeftEnd |
| FVector | RightStart |
| FVector | RightEnd |
| float32 | LeftProjectHeight |
| if greater than 0 nav system will attempt to project navlink's start point on geometry below | |
| float32 | MaxFallDownLength |
| if greater than 0 nav system will attempt to project navlink's end point on geometry below | |
| FVector | LeftStart |
| float32 | SnapHeight |
| FNavAgentSelector | SupportedAgents |
| restrict area only to specified agents | |
| FString | Description |
| this is an editor-only property to put descriptions in navlinks setup, to be able to identify it easier | |
| ENavLinkDirection | Direction |
| TSubclassOf< UNavAreaBase > | AreaClass |
| Area type of this link (empty = default). | |
| Public Attributes inherited from FNavigationLinkBase | |
| float32 | MaxFallDownLength |
| if greater than 0 nav system will attempt to project navlink's end point on geometry below | |
| float32 | SnapRadius |
| float32 | SnapHeight |
| FNavAgentSelector | SupportedAgents |
| restrict area only to specified agents | |
| FString | Description |
| this is an editor-only property to put descriptions in navlinks setup, to be able to identify it easier | |
| ENavLinkDirection | Direction |
| TSubclassOf< UNavAreaBase > | AreaClass |
| Area type of this link (empty = default). | |
| float32 | LeftProjectHeight |
| if greater than 0 nav system will attempt to project navlink's start point on geometry below | |
| FNavigationSegmentLink & opAssign | ( | FNavigationSegmentLink | Other | ) |
| void SetbSnapToCheapestArea | ( | bool | Value | ) |
If set, link will try to snap to cheapest area in given radius.
| void SetbUseSnapHeight | ( | bool | Value | ) |
| TSubclassOf<UNavAreaBase> AreaClass |
Area type of this link (empty = default).
| FString Description |
this is an editor-only property to put descriptions in navlinks setup, to be able to identify it easier
| ENavLinkDirection Direction |
| FVector LeftEnd |
| float32 LeftProjectHeight |
if greater than 0 nav system will attempt to project navlink's start point on geometry below
| FVector LeftStart |
| float32 MaxFallDownLength |
if greater than 0 nav system will attempt to project navlink's end point on geometry below
| FVector RightEnd |
| FVector RightStart |
| float32 SnapHeight |
| float32 SnapRadius |
| FNavAgentSelector SupportedAgents |
restrict area only to specified agents