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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Public Member Functions | |
Functions | |
| bool | GetbSizeIsInScreenSpace () const |
| Whether the size is defined in screen-space or world-space. | |
| void | SetbSizeIsInScreenSpace (bool Value) |
| Whether the size is defined in screen-space or world-space. | |
| FMaterialSpriteElement & | opAssign (FMaterialSpriteElement Other) |
Public Attributes | |
MaterialSpriteElement | |
| UCurveFloat | DistanceToOpacityCurve |
| A curve that maps distance on the X axis to the sprite opacity on the Y axis. | |
| float32 | BaseSizeX |
| The base width of the sprite, multiplied with the DistanceToSizeCurve. | |
| float32 | BaseSizeY |
| The base height of the sprite, multiplied with the DistanceToSizeCurve. | |
| UCurveFloat | DistanceToSizeCurve |
| A curve that maps distance on the X axis to the sprite size on the Y axis. | |
| UMaterialInterface | Material |
| The material that the sprite is rendered with. | |
Variables | |
| bool | bSizeIsInScreenSpace |
| bool GetbSizeIsInScreenSpace | ( | ) | const |
Whether the size is defined in screen-space or world-space.
| FMaterialSpriteElement & opAssign | ( | FMaterialSpriteElement | Other | ) |
| void SetbSizeIsInScreenSpace | ( | bool | Value | ) |
Whether the size is defined in screen-space or world-space.
| float32 BaseSizeX |
The base width of the sprite, multiplied with the DistanceToSizeCurve.
| float32 BaseSizeY |
The base height of the sprite, multiplied with the DistanceToSizeCurve.
| bool bSizeIsInScreenSpace |
| UCurveFloat DistanceToOpacityCurve |
A curve that maps distance on the X axis to the sprite opacity on the Y axis.
| UCurveFloat DistanceToSizeCurve |
A curve that maps distance on the X axis to the sprite size on the Y axis.
| UMaterialInterface Material |
The material that the sprite is rendered with.