G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FMaterialOverrideNanite Struct Reference

Storage for nanite material override. An override material can be selected, and the override material can be used according to the current settings. We handle removing the override material and its dependencies from the cook on platforms where we can determine that the override material can never be used. More...

Public Member Functions

Functions
FMaterialOverrideNanite & opAssign (FMaterialOverrideNanite Other)

Public Attributes

Nanite
UMaterialInterface OverrideMaterialEditor
 EditorOnly version of the OverrideMaterial reference. This is a hard reference, but is editoronly. We rely on -skiponlyeditoronly to avoid pulling this editoronly hard reference into the cook.

Detailed Description

Storage for nanite material override. An override material can be selected, and the override material can be used according to the current settings. We handle removing the override material and its dependencies from the cook on platforms where we can determine that the override material can never be used.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ OverrideMaterialEditor

UMaterialInterface OverrideMaterialEditor

EditorOnly version of the OverrideMaterial reference. This is a hard reference, but is editoronly. We rely on -skiponlyeditoronly to avoid pulling this editoronly hard reference into the cook.