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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Specifies which lighting channels are used. More...
Public Member Functions | |
Functions | |
| bool | GetbChannel0 () const |
| Default channel for all primitives and lights. | |
| void | SetbChannel0 (bool Value) |
| Default channel for all primitives and lights. | |
| bool | GetbChannel1 () const |
| First custom channel. | |
| void | SetbChannel1 (bool Value) |
| First custom channel. | |
| bool | GetbChannel2 () const |
| Second custom channel. | |
| void | SetbChannel2 (bool Value) |
| Second custom channel. | |
| FLightingChannelsEditable & | opAssign (FLightingChannelsEditable Other) |
Public Attributes | |
Variables | |
| bool | bChannel1 |
| bool | bChannel2 |
| bool | bChannel0 |
Specifies which lighting channels are used.
| bool GetbChannel0 | ( | ) | const |
Default channel for all primitives and lights.
| bool GetbChannel1 | ( | ) | const |
First custom channel.
| bool GetbChannel2 | ( | ) | const |
Second custom channel.
| FLightingChannelsEditable & opAssign | ( | FLightingChannelsEditable | Other | ) |
| void SetbChannel0 | ( | bool | Value | ) |
Default channel for all primitives and lights.
| void SetbChannel1 | ( | bool | Value | ) |
First custom channel.
| void SetbChannel2 | ( | bool | Value | ) |
Second custom channel.
| bool bChannel0 |
| bool bChannel1 |
| bool bChannel2 |