G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FGameplayTagReponsePair Struct Reference

Public Member Functions

Functions
FGameplayTagReponsePair & opAssign (FGameplayTagReponsePair Other)

Public Attributes

Response
TArray< TSubclassOf< UGameplayEffect > > ResponseGameplayEffects
 The GameplayEffects to apply in reponse to the tag.
int SoftCountCap
 The max "count" this response can achieve. This will not prevent counts from being applied, but will be used when calculating the net count of a tag. 0=no cap.
FGameplayTag Tag
 Tag that triggers this response.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ ResponseGameplayEffects

TArray<TSubclassOf<UGameplayEffect> > ResponseGameplayEffects

The GameplayEffects to apply in reponse to the tag.

◆ SoftCountCap

int SoftCountCap

The max "count" this response can achieve. This will not prevent counts from being applied, but will be used when calculating the net count of a tag. 0=no cap.

◆ Tag

Tag that triggers this response.