G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FGameplayTagQueryCondition Struct Reference

DoesContainerMatchTagQuery condition Succeeds if the specified tag container matches the given Tag Query. More...

Public Member Functions

Functions
FGameplayTagQueryCondition & opAssign (FGameplayTagQueryCondition Other)
Public Member Functions inherited from FStateTreeConditionCommonBase
FStateTreeConditionCommonBase & opAssign (FStateTreeConditionCommonBase Other)
Public Member Functions inherited from FStateTreeConditionBase
FStateTreeConditionBase & opAssign (FStateTreeConditionBase Other)
Public Member Functions inherited from FStateTreeNodeBase
FStateTreeNodeBase & opAssign (FStateTreeNodeBase Other)

Public Attributes

Condition
bool bInvert
FGameplayTagQuery TagQuery
 Query to match against.
Variables
FName Name
 Name of the node.
Public Attributes inherited from FStateTreeConditionCommonBase
FName Name
 Name of the node.
Public Attributes inherited from FStateTreeConditionBase
FName Name
 Name of the node.
Public Attributes inherited from FStateTreeNodeBase
FName Name
 Name of the node.

Detailed Description

DoesContainerMatchTagQuery condition Succeeds if the specified tag container matches the given Tag Query.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ bInvert

bool bInvert

◆ Name

FName Name

Name of the node.

◆ TagQuery

Query to match against.