G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FGameplayEffectRemovalInfo Struct Reference

Data struct for containing information pertinent to GameplayEffects as they are removed. More...

Public Member Functions

Functions
FGameplayEffectRemovalInfo & opAssign (FGameplayEffectRemovalInfo Other)

Public Attributes

Removal
int StackCount
 Number of Stacks this gameplay effect had before it was removed.
FGameplayEffectContextHandle EffectContext
 Actor this gameplay effect was targeting.
bool bPrematureRemoval
 True when the gameplay effect's duration has not expired, meaning the gameplay effect is being forcefully removed.

Detailed Description

Data struct for containing information pertinent to GameplayEffects as they are removed.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ bPrematureRemoval

bool bPrematureRemoval

True when the gameplay effect's duration has not expired, meaning the gameplay effect is being forcefully removed.

◆ EffectContext

Actor this gameplay effect was targeting.

◆ StackCount

int StackCount

Number of Stacks this gameplay effect had before it was removed.