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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Represents a time by a context-free frame number, plus a sub frame value in the range [0:1). @note The full C++ class is located here: Engine\Source\Runtime\Core\Public\Misc\FrameTime.h @note The 'SubFrame' field is private to match its C++ class declaration in the header above. More...
Public Member Functions | |
Functions | |
| FFrameTime & | opAssign (FFrameTime Other) |
Public Attributes | |
FrameTime | |
| float32 | SubFrame |
| Time within a frame, always between >= 0 and < 1. | |
| FFrameNumber | FrameNumber |
| Count of frames from start of timing. | |
Represents a time by a context-free frame number, plus a sub frame value in the range [0:1). @note The full C++ class is located here: Engine\Source\Runtime\Core\Public\Misc\FrameTime.h @note The 'SubFrame' field is private to match its C++ class declaration in the header above.
| FFrameTime & opAssign | ( | FFrameTime | Other | ) |
| FFrameNumber FrameNumber |
Count of frames from start of timing.
| float32 SubFrame |
Time within a frame, always between >= 0 and < 1.