G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FFrameTime Struct Reference

Represents a time by a context-free frame number, plus a sub frame value in the range [0:1). @note The full C++ class is located here: Engine\Source\Runtime\Core\Public\Misc\FrameTime.h @note The 'SubFrame' field is private to match its C++ class declaration in the header above. More...

Public Member Functions

Functions
FFrameTime & opAssign (FFrameTime Other)

Public Attributes

FrameTime
float32 SubFrame
 Time within a frame, always between >= 0 and < 1.
FFrameNumber FrameNumber
 Count of frames from start of timing.

Detailed Description

Represents a time by a context-free frame number, plus a sub frame value in the range [0:1). @note The full C++ class is located here: Engine\Source\Runtime\Core\Public\Misc\FrameTime.h @note The 'SubFrame' field is private to match its C++ class declaration in the header above.

Member Function Documentation

◆ opAssign()

FFrameTime & opAssign ( FFrameTime Other)

Member Data Documentation

◆ FrameNumber

FFrameNumber FrameNumber

Count of frames from start of timing.

◆ SubFrame

float32 SubFrame

Time within a frame, always between >= 0 and < 1.