G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FFXSystemSpawnParameters Struct Reference

Parameters controlling the spawning behavior of FX systems via the SpawnSystemAtLocation and SpawnSystemAttached. More...

Public Member Functions

Functions
FFXSystemSpawnParameters & opAssign (FFXSystemSpawnParameters Other)

Public Attributes

Effects|Components|ParticleSystem
FName AttachPointName
UFXSystemAsset SystemTemplate
FVector Location
FRotator Rotation
FVector Scale
USceneComponent AttachToComponent
const UObject WorldContextObject
EAttachLocation LocationType
bool bAutoDestroy
bool bAutoActivate
EPSCPoolMethod PoolingMethod
bool bPreCullCheck
bool bIsPlayerEffect

Detailed Description

Parameters controlling the spawning behavior of FX systems via the SpawnSystemAtLocation and SpawnSystemAttached.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ AttachPointName

FName AttachPointName

◆ AttachToComponent

USceneComponent AttachToComponent

◆ bAutoActivate

bool bAutoActivate

◆ bAutoDestroy

bool bAutoDestroy

◆ bIsPlayerEffect

bool bIsPlayerEffect

◆ bPreCullCheck

bool bPreCullCheck

◆ Location

FVector Location

◆ LocationType

EAttachLocation LocationType

◆ PoolingMethod

EPSCPoolMethod PoolingMethod

◆ Rotation

FRotator Rotation

◆ Scale

FVector Scale

◆ SystemTemplate

UFXSystemAsset SystemTemplate

◆ WorldContextObject

const UObject WorldContextObject