G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FFMODProjectLocale Struct Reference

Public Member Functions

Functions
FFMODProjectLocale & opAssign (FFMODProjectLocale Other)

Public Attributes

Localization
FString LocaleCode
 Locale code. Must correspond to project locale codes in FMOD Studio project.
bool bDefault
 Default locale at startup. Only one locale should be marked as default.
FString LocaleName
 Human readable locale name, displayed in Blueprints.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ bDefault

bool bDefault

Default locale at startup. Only one locale should be marked as default.

◆ LocaleCode

FString LocaleCode

Locale code. Must correspond to project locale codes in FMOD Studio project.

◆ LocaleName

FString LocaleName

Human readable locale name, displayed in Blueprints.