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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Public Member Functions | |
Functions | |
| FFMODProjectLocale & | opAssign (FFMODProjectLocale Other) |
Public Attributes | |
Localization | |
| FString | LocaleCode |
| Locale code. Must correspond to project locale codes in FMOD Studio project. | |
| bool | bDefault |
| Default locale at startup. Only one locale should be marked as default. | |
| FString | LocaleName |
| Human readable locale name, displayed in Blueprints. | |
| FFMODProjectLocale & opAssign | ( | FFMODProjectLocale | Other | ) |
| bool bDefault |
Default locale at startup. Only one locale should be marked as default.
| FString LocaleCode |
Locale code. Must correspond to project locale codes in FMOD Studio project.
| FString LocaleName |
Human readable locale name, displayed in Blueprints.