G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FDefaultContextSetting Struct Reference

Represents a single input mapping context and the priority that it should be applied with. More...

Public Member Functions

Functions
FDefaultContextSetting & opAssign (FDefaultContextSetting Other)

Public Attributes

Input
int Priority
 The prioirty that should be given to this mapping context when it is added.
bool bAddImmediately
 If true, then this IMC will be applied immediately when the EI subsystem is ready.
bool bRegisterWithUserSettings
 If true, then this IMC will be registered with the User Input Settings (if one is available) immediately when the Enhanced Input subsystem starts.
TSoftObjectPtr< UInputMappingContext > InputMappingContext
 Input Mapping Context that should be Added to the EnhancedInputEditorSubsystem when it starts listening for input.

Detailed Description

Represents a single input mapping context and the priority that it should be applied with.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ bAddImmediately

bool bAddImmediately

If true, then this IMC will be applied immediately when the EI subsystem is ready.

◆ bRegisterWithUserSettings

bool bRegisterWithUserSettings

If true, then this IMC will be registered with the User Input Settings (if one is available) immediately when the Enhanced Input subsystem starts.

◆ InputMappingContext

TSoftObjectPtr<UInputMappingContext> InputMappingContext

Input Mapping Context that should be Added to the EnhancedInputEditorSubsystem when it starts listening for input.

◆ Priority

int Priority

The prioirty that should be given to this mapping context when it is added.