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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Represents a single input mapping context and the priority that it should be applied with. More...
Public Member Functions | |
Functions | |
| FDefaultContextSetting & | opAssign (FDefaultContextSetting Other) |
Public Attributes | |
Input | |
| int | Priority |
| The prioirty that should be given to this mapping context when it is added. | |
| bool | bAddImmediately |
| If true, then this IMC will be applied immediately when the EI subsystem is ready. | |
| bool | bRegisterWithUserSettings |
| If true, then this IMC will be registered with the User Input Settings (if one is available) immediately when the Enhanced Input subsystem starts. | |
| TSoftObjectPtr< UInputMappingContext > | InputMappingContext |
| Input Mapping Context that should be Added to the EnhancedInputEditorSubsystem when it starts listening for input. | |
Represents a single input mapping context and the priority that it should be applied with.
| FDefaultContextSetting & opAssign | ( | FDefaultContextSetting | Other | ) |
| bool bAddImmediately |
If true, then this IMC will be applied immediately when the EI subsystem is ready.
| bool bRegisterWithUserSettings |
| TSoftObjectPtr<UInputMappingContext> InputMappingContext |
Input Mapping Context that should be Added to the EnhancedInputEditorSubsystem when it starts listening for input.
| int Priority |
The prioirty that should be given to this mapping context when it is added.