G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FConditionalGameplayEffect Struct Reference

Struct for gameplay effects that apply only if another gameplay effect (or execution) was successfully applied. More...

Public Member Functions

Functions
FConditionalGameplayEffect & opAssign (FConditionalGameplayEffect Other)

Public Attributes

GameplayEffect
FGameplayTagContainer RequiredSourceTags
 Tags that the source must have for this GE to apply. If this is blank, then there are no requirements to apply the EffectClass.
TSubclassOf< UGameplayEffect > EffectClass
 gameplay effect that will be applied to the target

Detailed Description

Struct for gameplay effects that apply only if another gameplay effect (or execution) was successfully applied.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ EffectClass

gameplay effect that will be applied to the target

◆ RequiredSourceTags

FGameplayTagContainer RequiredSourceTags

Tags that the source must have for this GE to apply. If this is blank, then there are no requirements to apply the EffectClass.