G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FCharacterSignificanceSettings Struct Reference

Public Member Functions

Functions
FCharacterSignificanceSettings & opAssign (FCharacterSignificanceSettings Other)

Public Attributes

CharacterSignificanceSettings
float32 InViewRadius
 Radius for this character to be used for "in view" frustum tests. Extends all the way around the frustum.
float32 SpawnSignificance
 If more significant than this, the character should be visible.
float32 KeepSpawnedSignificance
 If more significant than this, the character should be kept visible.
float32 PreloadVisualsSignificance
 If more significant than this, start preloading the visuals.
float32 MaxSignificanceRadius
 Radius at which this character is deemed still significant to the player experience (unspawn radius).

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ InViewRadius

float32 InViewRadius

Radius for this character to be used for "in view" frustum tests. Extends all the way around the frustum.

◆ KeepSpawnedSignificance

float32 KeepSpawnedSignificance

If more significant than this, the character should be kept visible.

◆ MaxSignificanceRadius

float32 MaxSignificanceRadius

Radius at which this character is deemed still significant to the player experience (unspawn radius).

◆ PreloadVisualsSignificance

float32 PreloadVisualsSignificance

If more significant than this, start preloading the visuals.

◆ SpawnSignificance

float32 SpawnSignificance

If more significant than this, the character should be visible.