G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FCameraTrackingFocusSettings Struct Reference

Settings to control tracking-focus mode. More...

Public Member Functions

Functions
bool GetbDrawDebugTrackingFocusPoint () const
 True to draw a debug representation of the tracked position.
void SetbDrawDebugTrackingFocusPoint (bool Value)
 True to draw a debug representation of the tracked position.
FCameraTrackingFocusSettings & opAssign (FCameraTrackingFocusSettings Other)

Public Attributes

Tracking Focus
FVector RelativeOffset
 Offset from actor position to track. Relative to actor if tracking an actor, relative to world otherwise.
TSoftObjectPtr< AActor > ActorToTrack
 Focus distance will be tied to this actor's location.
Variables
bool bDrawDebugTrackingFocusPoint

Detailed Description

Settings to control tracking-focus mode.

Member Function Documentation

◆ GetbDrawDebugTrackingFocusPoint()

bool GetbDrawDebugTrackingFocusPoint ( ) const

True to draw a debug representation of the tracked position.

◆ opAssign()

◆ SetbDrawDebugTrackingFocusPoint()

void SetbDrawDebugTrackingFocusPoint ( bool Value)

True to draw a debug representation of the tracked position.

Member Data Documentation

◆ ActorToTrack

TSoftObjectPtr<AActor> ActorToTrack

Focus distance will be tied to this actor's location.

◆ bDrawDebugTrackingFocusPoint

bool bDrawDebugTrackingFocusPoint

◆ RelativeOffset

FVector RelativeOffset

Offset from actor position to track. Relative to actor if tracking an actor, relative to world otherwise.