G1R AngelScript
Scripting reference for the Gothic 1 Remake
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CinematicCamera

Classes

class  ACameraRig_Crane
 A simple rig for simulating crane-like camera movements. More...
class  ACameraRig_Rail
class  ACineCameraActor
 A CineCameraActor is a CameraActor specialized to work like a cinematic camera. More...
struct  FCameraFilmbackSettings
 #note, this struct has a details customization in CameraFilmbackSettingsCustomization.cpp/h More...
struct  FCameraFocusSettings
 Settings to control camera focus. More...
struct  FCameraLensSettings
 #note, this struct has a details customization in CameraLensSettingsCustomization.cpp/h More...
struct  FCameraLookatTrackingSettings
 Settings to control the camera's lookat feature. More...
struct  FCameraTrackingFocusSettings
 Settings to control tracking-focus mode. More...
struct  FNamedFilmbackPreset
 A named bundle of filmback settings used to implement filmback presets. More...
struct  FNamedLensPreset
 A named bundle of lens settings used to implement lens presets. More...
struct  FNamedPlateCropPreset
 A named bundle of crop settings used to implement crop presets. More...
struct  FPlateCropSettings
 #note, this struct has a details customization in CameraCropSettingsCustomization.cpp/h More...
class  UCineCameraComponent
 A specialized version of a camera component, geared toward cinematic usage. More...
class  UCineCameraSettings

Enumerations

enum  ECameraFocusMethod {
  DoNotOverride , Manual , Tracking , Disable ,
  MAX
}

Detailed Description

Enumeration Type Documentation

◆ ECameraFocusMethod

Enumerator
DoNotOverride 
Manual 
Tracking 
Disable 
MAX