G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FArcherySkillParams Struct Reference

Public Member Functions

Functions
FArcherySkillParams & opAssign (FArcherySkillParams Other)

Public Attributes

Skill
float32 m_ReleaseAndNotchArrowOntoBowAnimationRate
 Animation rate for releasing and notching arrow onto bow.
float32 m_DrawAnimationRate
 Animation rate for drawing bowstring.
Skill Accuracy
float32 m_DeviationMaxDistance
 Distance from where the deviation radius starts to grow. If this value is 1000 and the distance to the target is 2000 the desviation radius will be multiplayed by 2. If distance to target is 200 the deviation radius will be multiplied by 0.2 so reduced by 5.
float32 m_MaximumResistanceTimeWhileDrawing
 Distance from where the deviation radius starts to grow. If this value is 1000 and the distance to the target is 2000 the desviation radius will be multiplayed by 2. If distance to target is 200 the deviation radius will be multiplied by 0.2 so reduced by 5.
float32 m_DeviationRadius
 Max deviation radius.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ m_DeviationMaxDistance

float32 m_DeviationMaxDistance

Distance from where the deviation radius starts to grow. If this value is 1000 and the distance to the target is 2000 the desviation radius will be multiplayed by 2. If distance to target is 200 the deviation radius will be multiplied by 0.2 so reduced by 5.

◆ m_DeviationRadius

float32 m_DeviationRadius

Max deviation radius.

◆ m_DrawAnimationRate

float32 m_DrawAnimationRate

Animation rate for drawing bowstring.

◆ m_MaximumResistanceTimeWhileDrawing

float32 m_MaximumResistanceTimeWhileDrawing

Distance from where the deviation radius starts to grow. If this value is 1000 and the distance to the target is 2000 the desviation radius will be multiplayed by 2. If distance to target is 200 the deviation radius will be multiplied by 0.2 so reduced by 5.

◆ m_ReleaseAndNotchArrowOntoBowAnimationRate

float32 m_ReleaseAndNotchArrowOntoBowAnimationRate

Animation rate for releasing and notching arrow onto bow.