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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Script-friendly structure for identifying an attribute (curve). Wrapping the attribute name, bone name and index, and underlying data type for use within the AnimDataController API. More...
Public Member Functions | |
Functions | |
| FAnimationAttributeIdentifier & | opAssign (FAnimationAttributeIdentifier Other) |
Public Attributes | |
AttributeIdentifier | |
| FName | BoneName |
| int | BoneIndex |
| UScriptStruct | ScriptStruct |
| FSoftObjectPath | ScriptStructPath |
| FName | Name |
Script-friendly structure for identifying an attribute (curve). Wrapping the attribute name, bone name and index, and underlying data type for use within the AnimDataController API.
| FAnimationAttributeIdentifier & opAssign | ( | FAnimationAttributeIdentifier | Other | ) |
| int BoneIndex |
| FName BoneName |
| FName Name |
| UScriptStruct ScriptStruct |
| FSoftObjectPath ScriptStructPath |