G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FActorDesc Struct Reference

Snapshot of an actor descriptor, which represents the state of an actor on disk. The actor may or may not be loaded. More...

Public Member Functions

Functions
FActorDesc & opAssign (FActorDesc Other)

Public Attributes

Actor
FName RuntimeGrid
 Actor's target runtime grid.
UClass NativeClass
 Actor first native class.
FSoftObjectPath Class
 Actor class, can point to a native or Blueprint class and may be redirected.
FName Name
 Internal name of the acgor.
FName Label
 Actor's label.
FBox Bounds
 Streaming bounds of this actor.
FGuid Guid
 The actor GUID of this descriptor.
bool bIsSpatiallyLoaded
 Actor's streaming state.
bool bActorIsEditorOnly
 Actor's editor-only property.
FName ActorPackage
 Actor's package name.
FName ActorPath
 Actor's path name.
TArray< FSoftObjectPath > DataLayerAssets
 Actor's data layer assets.

Detailed Description

Snapshot of an actor descriptor, which represents the state of an actor on disk. The actor may or may not be loaded.

Member Function Documentation

◆ opAssign()

FActorDesc & opAssign ( FActorDesc Other)

Member Data Documentation

◆ ActorPackage

FName ActorPackage

Actor's package name.

◆ ActorPath

FName ActorPath

Actor's path name.

◆ bActorIsEditorOnly

bool bActorIsEditorOnly

Actor's editor-only property.

◆ bIsSpatiallyLoaded

bool bIsSpatiallyLoaded

Actor's streaming state.

◆ Bounds

FBox Bounds

Streaming bounds of this actor.

◆ Class

Actor class, can point to a native or Blueprint class and may be redirected.

◆ DataLayerAssets

TArray<FSoftObjectPath> DataLayerAssets

Actor's data layer assets.

◆ Guid

FGuid Guid

The actor GUID of this descriptor.

◆ Label

FName Label

Actor's label.

◆ Name

FName Name

Internal name of the acgor.

◆ NativeClass

UClass NativeClass

Actor first native class.

◆ RuntimeGrid

FName RuntimeGrid

Actor's target runtime grid.