G1R AngelScript
Scripting reference for the Gothic 1 Remake
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InteractiveObject Namespace Reference

Functions

Functions
bool DoesDoorExist (FName DoorName)
bool IsDoorClosed (FName DoorName)
bool IsDoorOpen (FName DoorName)
 Is this door open or was it open last time when it was loaded?
bool CanDoorBeOpened (AActor doorActor)

Function Documentation

◆ CanDoorBeOpened()

bool CanDoorBeOpened ( AActor doorActor)

◆ DoesDoorExist()

bool DoesDoorExist ( FName DoorName)

◆ IsDoorClosed()

bool IsDoorClosed ( FName DoorName)

◆ IsDoorOpen()

bool IsDoorOpen ( FName DoorName)

Is this door open or was it open last time when it was loaded?