G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FJsonObjectConverter Namespace Reference

Functions

Functions
bool AppendUStructToJsonObjectString (const ?&in MaybeStruct, FString &InOutString, int CheckFlags=0, int SkipFlags=0, int Indent=0, bool PrettyPrint=true)
bool JsonObjectStringToUStruct (FString Result, ?&out MaybeStruct, int CheckFlags=0, int SkipFlags=0)
bool UStructToJsonObjectString (const ?&in MaybeStruct, FString &out Result, int CheckFlags=0, int SkipFlags=0, int Indent=0, bool PrettyPrint=true)

Function Documentation

◆ AppendUStructToJsonObjectString()

bool AppendUStructToJsonObjectString ( const ?&in MaybeStruct,
FString & InOutString,
int CheckFlags = 0,
int SkipFlags = 0,
int Indent = 0,
bool PrettyPrint = true )

◆ JsonObjectStringToUStruct()

bool JsonObjectStringToUStruct ( FString Result,
?&out MaybeStruct,
int CheckFlags = 0,
int SkipFlags = 0 )

◆ UStructToJsonObjectString()

bool UStructToJsonObjectString ( const ?&in MaybeStruct,
FString &out Result,
int CheckFlags = 0,
int SkipFlags = 0,
int Indent = 0,
bool PrettyPrint = true )