G1R AngelScript
Scripting reference for the Gothic 1 Remake
Loading...
Searching...
No Matches
UWaveOscillatorCameraShakePattern Class Reference

A camera shake that uses oscillations to move the camera. More...

Static Public Member Functions

Static Functions
static UClass StaticClass ()
Static Public Member Functions inherited from USimpleCameraShakePattern
static UClass StaticClass ()
Static Public Member Functions inherited from UCameraShakePattern
static UClass StaticClass ()
Static Public Member Functions inherited from UObject
static UClass StaticClass ()

Public Attributes

FOV
FWaveOscillator FOV
 FOV oscillation.
Location
FWaveOscillator X
 Oscillation in the X axis.
FWaveOscillator Y
 Oscillation in the Y axis.
FWaveOscillator Z
 Oscillation in the Z axis.
float32 LocationFrequencyMultiplier
 Frequency multiplier for all location oscillation.
float32 LocationAmplitudeMultiplier
 Amplitude multiplier for all location oscillation.
Rotation
FWaveOscillator Pitch
 Pitch oscillation.
FWaveOscillator Yaw
 Yaw oscillation.
FWaveOscillator Roll
 Roll oscillation.
float32 RotationFrequencyMultiplier
 Frequency multiplier for all rotation oscillation.
float32 RotationAmplitudeMultiplier
 Amplitude multiplier for all rotation oscillation.
Public Attributes inherited from USimpleCameraShakePattern
float32 BlendInTime
 Blend-in time for this shake. Zero or less means no blend-in.
float32 BlendOutTime
 Blend-out time for this shake. Zero or less means no blend-out.
float32 Duration
 Duration in seconds of this shake. Zero or less means infinite.
Public Attributes inherited from UObject
const UClass Class
const UObject Outer
const UPackage Outermost
const UPackage Package
const UWorld World
const FName Name
const bool IsRooted

Additional Inherited Members

Public Member Functions inherited from UObject
bool MarkPackageDirty () const
void RemoveFromRoot ()
bool GetIsRooted () const
bool IsTransient () const
bool Modify (bool bAlwaysMarkDirty=true)
void SetTransactional (bool bTransactional)
bool IsSupportedForNetworking () const
UClass GetClass () const
UObject GetOuter () const
UObject GetTypedOuter (TSubclassOf< UObject > Target) const
 Traverses the outer chain searching for the next object of a certain type.
UPackage GetOutermost () const
UPackage GetPackage () const
void AddToRoot ()
UWorld GetWorld () const
FName GetName () const
FString GetFullName (const UObject StopOuter=nullptr) const
FString GetPathName (const UObject StopOuter=nullptr) const
bool IsA (const UClass Class) const
 Returns true if this object is of the specified type, or a child of that type.
void SaveConfig ()
void LoadConfig ()
void ReloadConfig ()
void CopyScriptPropertiesFrom (const UObject OtherObject)
void opCast (?&Address) const
FString ToString () const

Detailed Description

A camera shake that uses oscillations to move the camera.

Member Function Documentation

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ FOV

FOV oscillation.

◆ LocationAmplitudeMultiplier

float32 LocationAmplitudeMultiplier

Amplitude multiplier for all location oscillation.

◆ LocationFrequencyMultiplier

float32 LocationFrequencyMultiplier

Frequency multiplier for all location oscillation.

◆ Pitch

Pitch oscillation.

◆ Roll

Roll oscillation.

◆ RotationAmplitudeMultiplier

float32 RotationAmplitudeMultiplier

Amplitude multiplier for all rotation oscillation.

◆ RotationFrequencyMultiplier

float32 RotationFrequencyMultiplier

Frequency multiplier for all rotation oscillation.

◆ X

Oscillation in the X axis.

◆ Y

Oscillation in the Y axis.

◆ Yaw

Yaw oscillation.

◆ Z

Oscillation in the Z axis.