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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Public Member Functions | |
Functions | |
| void | SetbLoop (bool Value) |
| Whether or not the simulation should loop. | |
| Public Member Functions inherited from UObject | |
| bool | MarkPackageDirty () const |
| void | RemoveFromRoot () |
| bool | GetIsRooted () const |
| bool | IsTransient () const |
| bool | Modify (bool bAlwaysMarkDirty=true) |
| void | SetTransactional (bool bTransactional) |
| bool | IsSupportedForNetworking () const |
| UClass | GetClass () const |
| UObject | GetOuter () const |
| UObject | GetTypedOuter (TSubclassOf< UObject > Target) const |
| Traverses the outer chain searching for the next object of a certain type. | |
| UPackage | GetOutermost () const |
| UPackage | GetPackage () const |
| void | AddToRoot () |
| UWorld | GetWorld () const |
| FName | GetName () const |
| FString | GetFullName (const UObject StopOuter=nullptr) const |
| FString | GetPathName (const UObject StopOuter=nullptr) const |
| bool | IsA (const UClass Class) const |
| Returns true if this object is of the specified type, or a child of that type. | |
| void | SaveConfig () |
| void | LoadConfig () |
| void | ReloadConfig () |
| void | CopyScriptPropertiesFrom (const UObject OtherObject) |
| void | opCast (?&Address) const |
| FString | ToString () const |
Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UVectorField | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UObject | |
| static UClass | StaticClass () |
Public Attributes | |
Animation | |
| float32 | FramesPerSecond |
| The rate at which to interpolate between frames. | |
Noise | |
| float32 | NoiseMax |
| The maximum magnitude of noise vectors to apply. | |
| float32 | NoiseScale |
| Scale to apply to vectors in the noise field. | |
| UVectorFieldStatic | NoiseField |
| A static vector field used to add noise. | |
Reconstruction | |
| int | VolumeSizeZ |
| The size of the volume. Valid sizes: 16, 32, 64. | |
| UTexture2D | Texture |
| The texture from which to create the vector field. | |
| int | FrameCount |
| The number of frames in the atlas. | |
| EVectorFieldConstructionOp | ConstructionOp |
| The operation used to construct the vector field. | |
| int | VolumeSizeY |
| The size of the volume. Valid sizes: 16, 32, 64. | |
| int | VolumeSizeX |
| The size of the volume. Valid sizes: 16, 32, 64. | |
| int | SubImagesX |
| The number of horizontal subimages in the texture atlas. | |
| int | SubImagesY |
| The number of vertical subimages in the texture atlas. | |
| Public Attributes inherited from UVectorField | |
| float32 | Intensity |
| The intensity with which to multiplie vectors in this field. | |
| FBox | Bounds |
| Bounds of the volume in local space. | |
| Public Attributes inherited from UObject | |
| const UClass | Class |
| const UObject | Outer |
| const UPackage | Outermost |
| const UPackage | Package |
| const UWorld | World |
| const FName | Name |
| const bool | IsRooted |
| void SetbLoop | ( | bool | Value | ) |
Whether or not the simulation should loop.
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static |
| EVectorFieldConstructionOp ConstructionOp |
The operation used to construct the vector field.
| int FrameCount |
The number of frames in the atlas.
| float32 FramesPerSecond |
The rate at which to interpolate between frames.
| UVectorFieldStatic NoiseField |
A static vector field used to add noise.
| float32 NoiseMax |
The maximum magnitude of noise vectors to apply.
| float32 NoiseScale |
Scale to apply to vectors in the noise field.
| int SubImagesX |
The number of horizontal subimages in the texture atlas.
| int SubImagesY |
The number of vertical subimages in the texture atlas.
| UTexture2D Texture |
The texture from which to create the vector field.
| int VolumeSizeX |
The size of the volume. Valid sizes: 16, 32, 64.
| int VolumeSizeY |
The size of the volume. Valid sizes: 16, 32, 64.
| int VolumeSizeZ |
The size of the volume. Valid sizes: 16, 32, 64.