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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Function library containing methods that should be hoisted onto FUniversalObjectLocators for scripting. More...
Static Public Member Functions | |
Universal Object Locators | |
| static FUniversalObjectLocator | MakeUniversalObjectLocator (UObject Object, UObject Context) |
| Construct a new universal object locator. | |
| static UObject | SyncFind (FUniversalObjectLocator Locator, UObject Context=nullptr) |
| Attempt to resolve the object locator by finding the object. If it is not currently loaded or created,. | |
| static UObject | SyncLoad (FUniversalObjectLocator Locator, UObject Context=nullptr) |
| Attempt to resolve the object locator by finding or loading the object. | |
| static void | SyncUnload (FUniversalObjectLocator Locator, UObject Context=nullptr) |
| Attempt to resolve the object locator by unloading the object if possible. | |
| static FString | ToString (FUniversalObjectLocator Locator) |
| Convert the specified locator to its string representation. | |
| static FUniversalObjectLocator | UniversalObjectLocatorFromString (FString InString) |
| Construct a new universal object locator from a string. | |
| static bool | IsEmpty (FUniversalObjectLocator Locator) |
| Check whether the specified locator is empty; not equivalent to Resolve() != None. An empty locator will never resolve to a valid object. | |
Static Functions | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UBlueprintFunctionLibrary | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UObject | |
| static UClass | StaticClass () |
Additional Inherited Members | |
| Public Member Functions inherited from UObject | |
| bool | MarkPackageDirty () const |
| void | RemoveFromRoot () |
| bool | GetIsRooted () const |
| bool | IsTransient () const |
| bool | Modify (bool bAlwaysMarkDirty=true) |
| void | SetTransactional (bool bTransactional) |
| bool | IsSupportedForNetworking () const |
| UClass | GetClass () const |
| UObject | GetOuter () const |
| UObject | GetTypedOuter (TSubclassOf< UObject > Target) const |
| Traverses the outer chain searching for the next object of a certain type. | |
| UPackage | GetOutermost () const |
| UPackage | GetPackage () const |
| void | AddToRoot () |
| UWorld | GetWorld () const |
| FName | GetName () const |
| FString | GetFullName (const UObject StopOuter=nullptr) const |
| FString | GetPathName (const UObject StopOuter=nullptr) const |
| bool | IsA (const UClass Class) const |
| Returns true if this object is of the specified type, or a child of that type. | |
| void | SaveConfig () |
| void | LoadConfig () |
| void | ReloadConfig () |
| void | CopyScriptPropertiesFrom (const UObject OtherObject) |
| void | opCast (?&Address) const |
| FString | ToString () const |
| Public Attributes inherited from UObject | |
| const UClass | Class |
| const UObject | Outer |
| const UPackage | Outermost |
| const UPackage | Package |
| const UWorld | World |
| const FName | Name |
| const bool | IsRooted |
Function library containing methods that should be hoisted onto FUniversalObjectLocators for scripting.
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static |
Check whether the specified locator is empty; not equivalent to Resolve() != None. An empty locator will never resolve to a valid object.
Construct a new universal object locator.
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static |
Attempt to resolve the object locator by finding the object. If it is not currently loaded or created,.
| Context | (Optional) Context object to use for resolving the object. This should usually be the object that owns or created the locator. |
Attempt to resolve the object locator by finding or loading the object.
| Context | (Optional) Context object to use for resolving the object. This should usually be the object that owns or created the locator. |
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static |
Attempt to resolve the object locator by unloading the object if possible.
| Context | (Optional) Context object to use for resolving the object. This should usually be the object that owns or created the locator. |
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static |
Convert the specified locator to its string representation.
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static |
Construct a new universal object locator from a string.