G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UTimelineTemplate Class Reference

Public Member Functions

Functions
void SetbLoop (bool Value)
 If we want the timeline to loop.
bool GetbReplicated () const
 If we want the timeline to loop.
void SetbReplicated (bool Value)
 If we want the timeline to loop.
void SetbIgnoreTimeDilation (bool Value)
 If we want the timeline to ignore global time dilation.
void SetbAutoPlay (bool Value)
 If we want the timeline to auto-play.
Public Member Functions inherited from UObject
bool MarkPackageDirty () const
void RemoveFromRoot ()
bool GetIsRooted () const
bool IsTransient () const
bool Modify (bool bAlwaysMarkDirty=true)
void SetTransactional (bool bTransactional)
bool IsSupportedForNetworking () const
UClass GetClass () const
UObject GetOuter () const
UObject GetTypedOuter (TSubclassOf< UObject > Target) const
 Traverses the outer chain searching for the next object of a certain type.
UPackage GetOutermost () const
UPackage GetPackage () const
void AddToRoot ()
UWorld GetWorld () const
FName GetName () const
FString GetFullName (const UObject StopOuter=nullptr) const
FString GetPathName (const UObject StopOuter=nullptr) const
bool IsA (const UClass Class) const
 Returns true if this object is of the specified type, or a child of that type.
void SaveConfig ()
void LoadConfig ()
void ReloadConfig ()
void CopyScriptPropertiesFrom (const UObject OtherObject)
void opCast (?&Address) const
FString ToString () const

Static Public Member Functions

Static Functions
static UClass StaticClass ()
Static Public Member Functions inherited from UObject
static UClass StaticClass ()

Public Attributes

BPVariableDescription
TArray< FBPVariableMetaDataEntry > MetaDataArray
 Metadata information for this timeline.
TimelineTemplate
ETimelineLengthMode LengthMode
 How we want the timeline to determine its own length (e.g. specified length, last keyframe).
bool bReplicated
 If we want the timeline to loop.
float32 TimelineLength
 Length of this timeline.
Public Attributes inherited from UObject
const UClass Class
const UObject Outer
const UPackage Outermost
const UPackage Package
const UWorld World
const FName Name
const bool IsRooted

Member Function Documentation

◆ GetbReplicated()

bool GetbReplicated ( ) const

If we want the timeline to loop.

◆ SetbAutoPlay()

void SetbAutoPlay ( bool Value)

If we want the timeline to auto-play.

◆ SetbIgnoreTimeDilation()

void SetbIgnoreTimeDilation ( bool Value)

If we want the timeline to ignore global time dilation.

◆ SetbLoop()

void SetbLoop ( bool Value)

If we want the timeline to loop.

◆ SetbReplicated()

void SetbReplicated ( bool Value)

If we want the timeline to loop.

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ bReplicated

bool bReplicated

If we want the timeline to loop.

◆ LengthMode

ETimelineLengthMode LengthMode

How we want the timeline to determine its own length (e.g. specified length, last keyframe).

◆ MetaDataArray

Metadata information for this timeline.

◆ TimelineLength

float32 TimelineLength

Length of this timeline.