G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UPoseWatchPoseElement Class Reference

Static Public Member Functions

Static Functions
static UClass StaticClass ()
Static Public Member Functions inherited from UPoseWatchElement
static UClass StaticClass ()
Static Public Member Functions inherited from UObject
static UClass StaticClass ()

Public Attributes

Default
bool bInvertViewportMask
 Invert which bones are rendered when using a viewport mask.
float32 BlendScaleThreshold
 The threshold which each bone's blend scale much surpass to be rendered using the viewport mask.
FVector3d ViewportOffset
 Offset the rendering of the bones in the viewport.
UBlendProfile ViewportMask
 Optionally select a Blend Mask to control which bones on the skeleton are rendered. Any non-zero entries are rendered.
Public Attributes inherited from UObject
const UClass Class
const UObject Outer
const UPackage Outermost
const UPackage Package
const UWorld World
const FName Name
const bool IsRooted

Additional Inherited Members

Public Member Functions inherited from UObject
bool MarkPackageDirty () const
void RemoveFromRoot ()
bool GetIsRooted () const
bool IsTransient () const
bool Modify (bool bAlwaysMarkDirty=true)
void SetTransactional (bool bTransactional)
bool IsSupportedForNetworking () const
UClass GetClass () const
UObject GetOuter () const
UObject GetTypedOuter (TSubclassOf< UObject > Target) const
 Traverses the outer chain searching for the next object of a certain type.
UPackage GetOutermost () const
UPackage GetPackage () const
void AddToRoot ()
UWorld GetWorld () const
FName GetName () const
FString GetFullName (const UObject StopOuter=nullptr) const
FString GetPathName (const UObject StopOuter=nullptr) const
bool IsA (const UClass Class) const
 Returns true if this object is of the specified type, or a child of that type.
void SaveConfig ()
void LoadConfig ()
void ReloadConfig ()
void CopyScriptPropertiesFrom (const UObject OtherObject)
void opCast (?&Address) const
FString ToString () const

Member Function Documentation

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ bInvertViewportMask

bool bInvertViewportMask

Invert which bones are rendered when using a viewport mask.

◆ BlendScaleThreshold

float32 BlendScaleThreshold

The threshold which each bone's blend scale much surpass to be rendered using the viewport mask.

◆ ViewportMask

UBlendProfile ViewportMask

Optionally select a Blend Mask to control which bones on the skeleton are rendered. Any non-zero entries are rendered.

◆ ViewportOffset

FVector3d ViewportOffset

Offset the rendering of the bones in the viewport.