G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UNiagaraDataInterfaceGrid2D Class Reference

Static Public Member Functions

Static Functions
static UClass StaticClass ()
Static Public Member Functions inherited from UNiagaraDataInterfaceRWBase
static UClass StaticClass ()
Static Public Member Functions inherited from UNiagaraDataInterface
static UClass StaticClass ()

Public Attributes

Grid
int NumCellsX
 Number of cells in X.
int NumCellsY
 Number of cells in Y.
int NumCellsMaxAxis
 Number of cells on the longest axis.
int NumAttributes
 Number of Attributes.
bool SetGridFromMaxAxis
 Set grid resolution according to longest axis.
FVector2D WorldBBoxSize
 World size of the grid.
bool ClearBeforeNonIterationStage
 Option to clear the buffer prior to a stage where the iteration count does not match the grid resolution. Useful for stages where one wants to do sparse writes and accumulate values.

Member Function Documentation

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ ClearBeforeNonIterationStage

bool ClearBeforeNonIterationStage

Option to clear the buffer prior to a stage where the iteration count does not match the grid resolution. Useful for stages where one wants to do sparse writes and accumulate values.

◆ NumAttributes

int NumAttributes

Number of Attributes.

◆ NumCellsMaxAxis

int NumCellsMaxAxis

Number of cells on the longest axis.

◆ NumCellsX

int NumCellsX

Number of cells in X.

◆ NumCellsY

int NumCellsY

Number of cells in Y.

◆ SetGridFromMaxAxis

bool SetGridFromMaxAxis

Set grid resolution according to longest axis.

◆ WorldBBoxSize

FVector2D WorldBBoxSize

World size of the grid.