G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UMaterialExpressionVectorNoise Class Reference

Public Member Functions

Functions
void SetbTiling (bool Value)
 Whether tile the noise pattern, useful for baking to seam-free repeating textures.
Public Member Functions inherited from UObject
bool MarkPackageDirty () const
void RemoveFromRoot ()
bool GetIsRooted () const
bool IsTransient () const
bool Modify (bool bAlwaysMarkDirty=true)
void SetTransactional (bool bTransactional)
bool IsSupportedForNetworking () const
UClass GetClass () const
UObject GetOuter () const
UObject GetTypedOuter (TSubclassOf< UObject > Target) const
 Traverses the outer chain searching for the next object of a certain type.
UPackage GetOutermost () const
UPackage GetPackage () const
void AddToRoot ()
UWorld GetWorld () const
FName GetName () const
FString GetFullName (const UObject StopOuter=nullptr) const
FString GetPathName (const UObject StopOuter=nullptr) const
bool IsA (const UClass Class) const
 Returns true if this object is of the specified type, or a child of that type.
void SaveConfig ()
void LoadConfig ()
void ReloadConfig ()
void CopyScriptPropertiesFrom (const UObject OtherObject)
void opCast (?&Address) const
FString ToString () const

Static Public Member Functions

Static Functions
static UClass StaticClass ()
Static Public Member Functions inherited from UMaterialExpression
static UClass StaticClass ()
Static Public Member Functions inherited from UObject
static UClass StaticClass ()

Public Attributes

MaterialExpressionVectorNoise
EVectorNoiseFunction NoiseFunction
 Noise function, affects performance and look.
int Quality
 For noise functions where applicable, lower numbers are faster and lower quality, higher numbers are slower and higher quality.
uint TileSize
 How many units in each tile (if Tiling is on) For Perlin noise functions, Tile Size must be a multiple of three.
EPositionOrigin WorldPositionOriginType
 Defines the reference space for the Position input.
Public Attributes inherited from UMaterialExpression
int MaterialExpressionEditorY
int MaterialExpressionEditorX
FString Desc
 A description that level designers can add (shows in the material editor UI).
Public Attributes inherited from UObject
const UClass Class
const UObject Outer
const UPackage Outermost
const UPackage Package
const UWorld World
const FName Name
const bool IsRooted

Member Function Documentation

◆ SetbTiling()

void SetbTiling ( bool Value)

Whether tile the noise pattern, useful for baking to seam-free repeating textures.

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ NoiseFunction

EVectorNoiseFunction NoiseFunction

Noise function, affects performance and look.

◆ Quality

int Quality

For noise functions where applicable, lower numbers are faster and lower quality, higher numbers are slower and higher quality.

◆ TileSize

uint TileSize

How many units in each tile (if Tiling is on) For Perlin noise functions, Tile Size must be a multiple of three.

◆ WorldPositionOriginType

EPositionOrigin WorldPositionOriginType

Defines the reference space for the Position input.