G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UMaterialExpressionStaticBoolParameter Class Reference

Public Member Functions

Functions
void SetDynamicBranch (bool Value)
 Change Parameter from "static bool" to (dynamic) bool type which enables it to be used with dynamic branching.
void SetDefaultValue (bool Value)
Public Member Functions inherited from UObject
bool MarkPackageDirty () const
void RemoveFromRoot ()
bool GetIsRooted () const
bool IsTransient () const
bool Modify (bool bAlwaysMarkDirty=true)
void SetTransactional (bool bTransactional)
bool IsSupportedForNetworking () const
UClass GetClass () const
UObject GetOuter () const
UObject GetTypedOuter (TSubclassOf< UObject > Target) const
 Traverses the outer chain searching for the next object of a certain type.
UPackage GetOutermost () const
UPackage GetPackage () const
void AddToRoot ()
UWorld GetWorld () const
FName GetName () const
FString GetFullName (const UObject StopOuter=nullptr) const
FString GetPathName (const UObject StopOuter=nullptr) const
bool IsA (const UClass Class) const
 Returns true if this object is of the specified type, or a child of that type.
void SaveConfig ()
void LoadConfig ()
void ReloadConfig ()
void CopyScriptPropertiesFrom (const UObject OtherObject)
void opCast (?&Address) const
FString ToString () const

Static Public Member Functions

Static Functions
static UClass StaticClass ()
Static Public Member Functions inherited from UMaterialExpressionParameter
static UClass StaticClass ()
Static Public Member Functions inherited from UMaterialExpression
static UClass StaticClass ()
Static Public Member Functions inherited from UObject
static UClass StaticClass ()

Additional Inherited Members

Public Attributes inherited from UMaterialExpressionParameter
FName Group
 The name of the parameter Group to display in MaterialInstance Editor. Default is None group.
int SortPriority
 Controls where the this parameter is displayed in a material instance parameter list. The lower the number the higher up in the parameter list.
FName ParameterName
 The name of the parameter.
Public Attributes inherited from UMaterialExpression
int MaterialExpressionEditorY
int MaterialExpressionEditorX
FString Desc
 A description that level designers can add (shows in the material editor UI).
Public Attributes inherited from UObject
const UClass Class
const UObject Outer
const UPackage Outermost
const UPackage Package
const UWorld World
const FName Name
const bool IsRooted

Member Function Documentation

◆ SetDefaultValue()

void SetDefaultValue ( bool Value)

◆ SetDynamicBranch()

void SetDynamicBranch ( bool Value)

Change Parameter from "static bool" to (dynamic) bool type which enables it to be used with dynamic branching.

◆ StaticClass()

UClass StaticClass ( )
static