G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UInteractiveSubsystem Member List
This is the complete list of members for
UInteractiveSubsystem
, including all inherited members.
AddToRoot
()
UObject
bCreateForGameWorlds
UScriptWorldSubsystem
bCreateForLevelEditorWorlds
UScriptWorldSubsystem
bTickWhenPaused
UScriptWorldSubsystem
Class
UObject
CopyScriptPropertiesFrom
(const UObject OtherObject)
UObject
Deinitialize
()
UScriptWorldSubsystem
Get
()
UInteractiveSubsystem
static
GetClass
() const
UObject
GetDataBool
(const AInteractiveObjectActor guidActorToCheck, FGameplayTag dataName, bool &outData)
UInteractiveSubsystem
GetDataInt
(const AInteractiveObjectActor guidActorToCheck, FGameplayTag dataName, int &outData)
UInteractiveSubsystem
GetFullName
(const UObject StopOuter=nullptr) const
UObject
GetIsRooted
() const
UObject
GetName
() const
UObject
GetOuter
() const
UObject
GetOutermost
() const
UObject
GetPackage
() const
UObject
GetPathName
(const UObject StopOuter=nullptr) const
UObject
GetTypedOuter
(TSubclassOf< UObject > Target) const
UObject
GetWorld
() const
UObject
Initialize
()
UScriptWorldSubsystem
IsA
(const UClass Class) const
UObject
IsRooted
UObject
IsSupportedForNetworking
() const
UObject
IsTransient
() const
UObject
LoadConfig
()
UObject
MarkPackageDirty
() const
UObject
Modify
(bool bAlwaysMarkDirty=true)
UObject
Name
UObject
OnWorldBeginPlay
()
UScriptWorldSubsystem
OnWorldComponentsUpdated
()
UScriptWorldSubsystem
opCast
(?&Address) const
UObject
Outer
UObject
Outermost
UObject
Package
UObject
PostInitialize
()
UScriptWorldSubsystem
ReloadConfig
()
UObject
RemoveFromRoot
()
UObject
SaveConfig
()
UObject
SetDataBool
(const AInteractiveObjectActor guidActorToCheck, FGameplayTag dataName, const bool &inData)
UInteractiveSubsystem
SetDataInt
(const AInteractiveObjectActor guidActorToCheck, FGameplayTag dataName, const int &inData)
UInteractiveSubsystem
SetTransactional
(bool bTransactional)
UObject
ShouldCreateSubsystem
(UObject Outer) const
UScriptWorldSubsystem
StaticClass
()
UInteractiveSubsystem
static
Tick
(float32 DeltaTime)
UScriptWorldSubsystem
ToString
() const
UObject
UpdateStreamingState
()
UScriptWorldSubsystem
World
UObject
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1.16.1