G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UHLODLayer Class Reference

Public Member Functions

Functions
void SetbIsSpatiallyLoaded (bool Value)
 Whether HLOD actors generated for this layer will be spatially loaded.
Public Member Functions inherited from UObject
bool MarkPackageDirty () const
void RemoveFromRoot ()
bool GetIsRooted () const
bool IsTransient () const
bool Modify (bool bAlwaysMarkDirty=true)
void SetTransactional (bool bTransactional)
bool IsSupportedForNetworking () const
UClass GetClass () const
UObject GetOuter () const
UObject GetTypedOuter (TSubclassOf< UObject > Target) const
 Traverses the outer chain searching for the next object of a certain type.
UPackage GetOutermost () const
UPackage GetPackage () const
void AddToRoot ()
UWorld GetWorld () const
FName GetName () const
FString GetFullName (const UObject StopOuter=nullptr) const
FString GetPathName (const UObject StopOuter=nullptr) const
bool IsA (const UClass Class) const
 Returns true if this object is of the specified type, or a child of that type.
void SaveConfig ()
void LoadConfig ()
void ReloadConfig ()
void CopyScriptPropertiesFrom (const UObject OtherObject)
void opCast (?&Address) const
FString ToString () const

Static Public Member Functions

Static Functions
static UClass StaticClass ()
Static Public Member Functions inherited from UObject
static UClass StaticClass ()

Public Attributes

HLOD
TSubclassOf< UHLODBuilder > HLODBuilderClass
 HLOD Builder class.
int CellSize
 Cell size of the runtime grid created to encompass HLOD actors generated for this HLOD Layer.
float LoadingRange
 Loading range of the runtime grid created to encompass HLOD actors generated for this HLOD Layer.
UHLODLayer ParentLayer
 HLOD Layer to assign to the generated HLOD actors.
TSubclassOf< AWorldPartitionHLOD > HLODActorClass
 Specify a custom HLOD Actor class, the default is AWorldPartitionHLOD.
TSubclassOf< UWorldPartitionHLODModifier > HLODModifierClass
 HLOD Modifier class, to allow changes to the HLOD at runtime.
EHLODLayerType LayerType
 Type of HLOD generation to use.
Public Attributes inherited from UObject
const UClass Class
const UObject Outer
const UPackage Outermost
const UPackage Package
const UWorld World
const FName Name
const bool IsRooted

Member Function Documentation

◆ SetbIsSpatiallyLoaded()

void SetbIsSpatiallyLoaded ( bool Value)

Whether HLOD actors generated for this layer will be spatially loaded.

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ CellSize

int CellSize

Cell size of the runtime grid created to encompass HLOD actors generated for this HLOD Layer.

◆ HLODActorClass

Specify a custom HLOD Actor class, the default is AWorldPartitionHLOD.

◆ HLODBuilderClass

TSubclassOf<UHLODBuilder> HLODBuilderClass

HLOD Builder class.

◆ HLODModifierClass

HLOD Modifier class, to allow changes to the HLOD at runtime.

◆ LayerType

EHLODLayerType LayerType

Type of HLOD generation to use.

◆ LoadingRange

float LoadingRange

Loading range of the runtime grid created to encompass HLOD actors generated for this HLOD Layer.

◆ ParentLayer

UHLODLayer ParentLayer

HLOD Layer to assign to the generated HLOD actors.