G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UFMODSnapshotReverb Class Reference

FMOD Event Asset. More...

Static Public Member Functions

Static Functions
static UClass StaticClass ()
Static Public Member Functions inherited from UReverbEffect
static UClass StaticClass ()
Static Public Member Functions inherited from UObject
static UClass StaticClass ()

Additional Inherited Members

Public Member Functions inherited from UObject
bool MarkPackageDirty () const
void RemoveFromRoot ()
bool GetIsRooted () const
bool IsTransient () const
bool Modify (bool bAlwaysMarkDirty=true)
void SetTransactional (bool bTransactional)
bool IsSupportedForNetworking () const
UClass GetClass () const
UObject GetOuter () const
UObject GetTypedOuter (TSubclassOf< UObject > Target) const
 Traverses the outer chain searching for the next object of a certain type.
UPackage GetOutermost () const
UPackage GetPackage () const
void AddToRoot ()
UWorld GetWorld () const
FName GetName () const
FString GetFullName (const UObject StopOuter=nullptr) const
FString GetPathName (const UObject StopOuter=nullptr) const
bool IsA (const UClass Class) const
 Returns true if this object is of the specified type, or a child of that type.
void SaveConfig ()
void LoadConfig ()
void ReloadConfig ()
void CopyScriptPropertiesFrom (const UObject OtherObject)
void opCast (?&Address) const
FString ToString () const
Public Attributes inherited from UReverbEffect
float32 ReflectionsDelay
 Reflections Delay - 0.0 < 0.007 < 0.3 Seconds - the time between the listener receiving the direct path sound and the first reflection.
float32 GainHF
 Reverb Gain High Frequency - 0.0 < 0.89 < 1.0 - attenuates the high frequency reflected sound.
float32 ReflectionsGain
 Reflections Gain - 0.0 < 0.05 < 3.16 - controls the amount of initial reflections.
bool bBypassEarlyReflections
 Bypasses early reflections.
float32 LateDelay
 Late Reverb Delay - 0.0 < 0.011 < 0.1 Seconds - time difference between late reverb and first reflections.
bool bBypassLateReflections
 Bypasses late reflections.
float32 DecayTime
 Decay Time - 0.1 < 1.49 < 20.0 Seconds - larger is more reverb.
float32 Density
 Density - 0.0 < 1.0 < 1.0 - Coloration of the late reverb - lower value is more grainy.
float32 Diffusion
 Diffusion - 0.0 < 1.0 < 1.0 - Echo density in the reverberation decay - lower is more grainy.
float32 AirAbsorptionGainHF
 Air Absorption - 0.0 < 0.994 < 1.0 - lower value means more absorption.
float32 DecayHFRatio
 Decay High Frequency Ratio - 0.1 < 0.83 < 2.0 - how much quicker or slower the high frequencies decay relative to the lower frequencies.
float32 LateGain
 Late Reverb Gain - 0.0 < 1.26 < 10.0 - gain of the late reverb.
float32 Gain
 Reverb Gain - 0.0 < 0.32 < 1.0 - overall reverb gain - master volume control.
Public Attributes inherited from UObject
const UClass Class
const UObject Outer
const UPackage Outermost
const UPackage Package
const UWorld World
const FName Name
const bool IsRooted

Detailed Description

FMOD Event Asset.

Member Function Documentation

◆ StaticClass()

UClass StaticClass ( )
static