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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Gathers actors perceived by context. More...
Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UEnvQueryGenerator | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UEnvQueryNode | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UObject | |
| static UClass | StaticClass () |
Public Attributes | |
Generator | |
| FAIDataProviderFloatValue | SearchRadius |
| Additional distance limit imposed on the items generated. Perception's range limit still applies. | |
| TSubclassOf< UEnvQueryContext > | ListenerContext |
| The perception listener to use as a source of information. | |
| TSubclassOf< UAISense > | SenseToUse |
| If set will be used to filter gathered results so that only actors perceived with a given sense are considered. | |
| bool | bIncludeKnownActors |
| Indicates whether to include all actors known via perception (TRUE) or just the ones actively being perceived at the moment (example "currently visible" as opposed to "seen and the perception stimulus haven't expired yet"). @see FAIStimulus.bExpired. | |
| TSubclassOf< AActor > | AllowedActorClass |
| If set will be used to filter results. | |
| Public Attributes inherited from UEnvQueryGenerator | |
| FString | OptionName |
| Public Attributes inherited from UObject | |
| const UClass | Class |
| const UObject | Outer |
| const UPackage | Outermost |
| const UPackage | Package |
| const UWorld | World |
| const FName | Name |
| const bool | IsRooted |
Additional Inherited Members | |
| Public Member Functions inherited from UEnvQueryGenerator | |
| void | SetbAutoSortTests (bool Value) |
| if set, tests will be automatically sorted for best performance before running query | |
| Public Member Functions inherited from UObject | |
| bool | MarkPackageDirty () const |
| void | RemoveFromRoot () |
| bool | GetIsRooted () const |
| bool | IsTransient () const |
| bool | Modify (bool bAlwaysMarkDirty=true) |
| void | SetTransactional (bool bTransactional) |
| bool | IsSupportedForNetworking () const |
| UClass | GetClass () const |
| UObject | GetOuter () const |
| UObject | GetTypedOuter (TSubclassOf< UObject > Target) const |
| Traverses the outer chain searching for the next object of a certain type. | |
| UPackage | GetOutermost () const |
| UPackage | GetPackage () const |
| void | AddToRoot () |
| UWorld | GetWorld () const |
| FName | GetName () const |
| FString | GetFullName (const UObject StopOuter=nullptr) const |
| FString | GetPathName (const UObject StopOuter=nullptr) const |
| bool | IsA (const UClass Class) const |
| Returns true if this object is of the specified type, or a child of that type. | |
| void | SaveConfig () |
| void | LoadConfig () |
| void | ReloadConfig () |
| void | CopyScriptPropertiesFrom (const UObject OtherObject) |
| void | opCast (?&Address) const |
| FString | ToString () const |
Gathers actors perceived by context.
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static |
| TSubclassOf<AActor> AllowedActorClass |
If set will be used to filter results.
| bool bIncludeKnownActors |
Indicates whether to include all actors known via perception (TRUE) or just the ones actively being perceived at the moment (example "currently visible" as opposed to "seen and the perception stimulus haven't expired yet"). @see FAIStimulus.bExpired.
| TSubclassOf<UEnvQueryContext> ListenerContext |
The perception listener to use as a source of information.
| FAIDataProviderFloatValue SearchRadius |
Additional distance limit imposed on the items generated. Perception's range limit still applies.
| TSubclassOf<UAISense> SenseToUse |
If set will be used to filter gathered results so that only actors perceived with a given sense are considered.