G1R AngelScript
Scripting reference for the Gothic 1 Remake
Loading...
Searching...
No Matches
UEnvQueryGenerator_PathingGrid Class Reference

Navigation grid, generates points on navmesh with paths to/from context no further than given limit. More...

Static Public Member Functions

Static Functions
static UClass StaticClass ()
Static Public Member Functions inherited from UEnvQueryGenerator_SimpleGrid
static UClass StaticClass ()
Static Public Member Functions inherited from UEnvQueryGenerator_ProjectedPoints
static UClass StaticClass ()
Static Public Member Functions inherited from UEnvQueryGenerator
static UClass StaticClass ()
Static Public Member Functions inherited from UEnvQueryNode
static UClass StaticClass ()
Static Public Member Functions inherited from UObject
static UClass StaticClass ()

Public Attributes

Generator
TSubclassOf< UNavigationQueryFilter > NavigationFilter
 navigation filter to use in pathfinding
FAIDataProviderBoolValue PathToItem
 pathfinding direction
Pathfinding
FAIDataProviderFloatValue ScanRangeMultiplier
 multiplier for max distance between point and context
Public Attributes inherited from UEnvQueryGenerator_SimpleGrid
FAIDataProviderFloatValue SpaceBetween
 generation density
TSubclassOf< UEnvQueryContext > GenerateAround
 context
FAIDataProviderFloatValue GridSize
 half of square's extent, like a radius
Public Attributes inherited from UEnvQueryGenerator_ProjectedPoints
FEnvTraceData ProjectionData
 trace params
Public Attributes inherited from UEnvQueryGenerator
FString OptionName
Public Attributes inherited from UObject
const UClass Class
const UObject Outer
const UPackage Outermost
const UPackage Package
const UWorld World
const FName Name
const bool IsRooted

Additional Inherited Members

Public Member Functions inherited from UEnvQueryGenerator
void SetbAutoSortTests (bool Value)
 if set, tests will be automatically sorted for best performance before running query
Public Member Functions inherited from UObject
bool MarkPackageDirty () const
void RemoveFromRoot ()
bool GetIsRooted () const
bool IsTransient () const
bool Modify (bool bAlwaysMarkDirty=true)
void SetTransactional (bool bTransactional)
bool IsSupportedForNetworking () const
UClass GetClass () const
UObject GetOuter () const
UObject GetTypedOuter (TSubclassOf< UObject > Target) const
 Traverses the outer chain searching for the next object of a certain type.
UPackage GetOutermost () const
UPackage GetPackage () const
void AddToRoot ()
UWorld GetWorld () const
FName GetName () const
FString GetFullName (const UObject StopOuter=nullptr) const
FString GetPathName (const UObject StopOuter=nullptr) const
bool IsA (const UClass Class) const
 Returns true if this object is of the specified type, or a child of that type.
void SaveConfig ()
void LoadConfig ()
void ReloadConfig ()
void CopyScriptPropertiesFrom (const UObject OtherObject)
void opCast (?&Address) const
FString ToString () const

Detailed Description

Navigation grid, generates points on navmesh with paths to/from context no further than given limit.

Member Function Documentation

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ NavigationFilter

navigation filter to use in pathfinding

◆ PathToItem

pathfinding direction

◆ ScanRangeMultiplier

FAIDataProviderFloatValue ScanRangeMultiplier

multiplier for max distance between point and context