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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Public Member Functions | |
Functions | |
| void | SetbDefineArc (bool Value) |
| Public Member Functions inherited from UEnvQueryGenerator | |
| void | SetbAutoSortTests (bool Value) |
| if set, tests will be automatically sorted for best performance before running query | |
| Public Member Functions inherited from UObject | |
| bool | MarkPackageDirty () const |
| void | RemoveFromRoot () |
| bool | GetIsRooted () const |
| bool | IsTransient () const |
| bool | Modify (bool bAlwaysMarkDirty=true) |
| void | SetTransactional (bool bTransactional) |
| bool | IsSupportedForNetworking () const |
| UClass | GetClass () const |
| UObject | GetOuter () const |
| UObject | GetTypedOuter (TSubclassOf< UObject > Target) const |
| Traverses the outer chain searching for the next object of a certain type. | |
| UPackage | GetOutermost () const |
| UPackage | GetPackage () const |
| void | AddToRoot () |
| UWorld | GetWorld () const |
| FName | GetName () const |
| FString | GetFullName (const UObject StopOuter=nullptr) const |
| FString | GetPathName (const UObject StopOuter=nullptr) const |
| bool | IsA (const UClass Class) const |
| Returns true if this object is of the specified type, or a child of that type. | |
| void | SaveConfig () |
| void | LoadConfig () |
| void | ReloadConfig () |
| void | CopyScriptPropertiesFrom (const UObject OtherObject) |
| void | opCast (?&Address) const |
| FString | ToString () const |
Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UEnvQueryGenerator_ProjectedPoints | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UEnvQueryGenerator | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UEnvQueryNode | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UObject | |
| static UClass | StaticClass () |
Public Attributes | |
Generator | |
| FAIDataProviderFloatValue | ArcAngle |
| If you generate items on a piece of circle you define angle of Arc cut here. | |
| EPointOnCircleSpacingMethod | PointOnCircleSpacingMethod |
| how we are choosing where the points are in the circle | |
| FAIDataProviderFloatValue | SpaceBetween |
| items will be generated on a circle this much apart | |
| FAIDataProviderIntValue | NumberOfPoints |
| this many items will be generated on a circle | |
| FEnvDirection | ArcDirection |
| If you generate items on a piece of circle you define direction of Arc cut here. | |
| FAIDataProviderFloatValue | CircleRadius |
| max distance of path between point and context | |
| TSubclassOf< UEnvQueryContext > | CircleCenter |
| context | |
| bool | bIgnoreAnyContextActorsWhenGeneratingCircle |
| ignore tracing into context actors when generating the circle | |
| FAIDataProviderFloatValue | CircleCenterZOffset |
| context offset | |
| FEnvTraceData | TraceData |
| horizontal trace for nearest obstacle | |
| Public Attributes inherited from UEnvQueryGenerator_ProjectedPoints | |
| FEnvTraceData | ProjectionData |
| trace params | |
| Public Attributes inherited from UEnvQueryGenerator | |
| FString | OptionName |
| Public Attributes inherited from UObject | |
| const UClass | Class |
| const UObject | Outer |
| const UPackage | Outermost |
| const UPackage | Package |
| const UWorld | World |
| const FName | Name |
| const bool | IsRooted |
| void SetbDefineArc | ( | bool | Value | ) |
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static |
| FAIDataProviderFloatValue ArcAngle |
If you generate items on a piece of circle you define angle of Arc cut here.
| FEnvDirection ArcDirection |
If you generate items on a piece of circle you define direction of Arc cut here.
| bool bIgnoreAnyContextActorsWhenGeneratingCircle |
ignore tracing into context actors when generating the circle
| TSubclassOf<UEnvQueryContext> CircleCenter |
context
| FAIDataProviderFloatValue CircleCenterZOffset |
context offset
| FAIDataProviderFloatValue CircleRadius |
max distance of path between point and context
| FAIDataProviderIntValue NumberOfPoints |
this many items will be generated on a circle
| EPointOnCircleSpacingMethod PointOnCircleSpacingMethod |
how we are choosing where the points are in the circle
| FAIDataProviderFloatValue SpaceBetween |
items will be generated on a circle this much apart
| FEnvTraceData TraceData |
horizontal trace for nearest obstacle