|
G1R AngelScript
Scripting reference for the Gothic 1 Remake
|
Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UEnvQueryGenerator | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UEnvQueryNode | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UObject | |
| static UClass | StaticClass () |
EQS | |
| const UObject | Querier |
| void | AddGeneratedVector (FVector GeneratedVector) const |
| UObject | GetQuerier () const |
| void | AddGeneratedActor (AActor GeneratedActor) const |
Generator | |
| TSubclassOf< UEnvQueryItemType > | GeneratedItemType |
| @todo this should show up only in the generator's BP, but due to the way EQS editor is generating widgets it's there as well It's a bug and we'll fix it | |
| TSubclassOf< UEnvQueryContext > | Context |
| context | |
| FText | GeneratorsActionDescription |
| A short description of what test does, like "Generate pawn named Joe". | |
| void | DoItemGenerationFromActors (TArray< AActor > ContextActors) const |
| void | DoItemGeneration (TArray< FVector > ContextLocations) const |
Additional Inherited Members | |
| Public Member Functions inherited from UEnvQueryGenerator | |
| void | SetbAutoSortTests (bool Value) |
| if set, tests will be automatically sorted for best performance before running query | |
| Public Member Functions inherited from UObject | |
| bool | MarkPackageDirty () const |
| void | RemoveFromRoot () |
| bool | GetIsRooted () const |
| bool | IsTransient () const |
| bool | Modify (bool bAlwaysMarkDirty=true) |
| void | SetTransactional (bool bTransactional) |
| bool | IsSupportedForNetworking () const |
| UClass | GetClass () const |
| UObject | GetOuter () const |
| UObject | GetTypedOuter (TSubclassOf< UObject > Target) const |
| Traverses the outer chain searching for the next object of a certain type. | |
| UPackage | GetOutermost () const |
| UPackage | GetPackage () const |
| void | AddToRoot () |
| UWorld | GetWorld () const |
| FName | GetName () const |
| FString | GetFullName (const UObject StopOuter=nullptr) const |
| FString | GetPathName (const UObject StopOuter=nullptr) const |
| bool | IsA (const UClass Class) const |
| Returns true if this object is of the specified type, or a child of that type. | |
| void | SaveConfig () |
| void | LoadConfig () |
| void | ReloadConfig () |
| void | CopyScriptPropertiesFrom (const UObject OtherObject) |
| void | opCast (?&Address) const |
| FString | ToString () const |
| Public Attributes inherited from UEnvQueryGenerator | |
| FString | OptionName |
| Public Attributes inherited from UObject | |
| const UClass | Class |
| const UObject | Outer |
| const UPackage | Outermost |
| const UPackage | Package |
| const UWorld | World |
| const FName | Name |
| const bool | IsRooted |
| void AddGeneratedActor | ( | AActor | GeneratedActor | ) | const |
| void AddGeneratedVector | ( | FVector | GeneratedVector | ) | const |
| UObject GetQuerier | ( | ) | const |
|
static |
| TSubclassOf<UEnvQueryContext> Context |
context
| TSubclassOf<UEnvQueryItemType> GeneratedItemType |
@todo this should show up only in the generator's BP, but due to the way EQS editor is generating widgets it's there as well It's a bug and we'll fix it
| FText GeneratorsActionDescription |
A short description of what test does, like "Generate pawn named Joe".
| const UObject Querier |