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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UEnvQueryGenerator | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UEnvQueryNode | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UObject | |
| static UClass | StaticClass () |
Public Attributes | |
Generator | |
| FAIDataProviderBoolValue | GenerateOnlyActorsInRadius |
| If true, this will only returns actors of the specified class within the SearchRadius of the SearchCenter context. If false, it will return ALL actors of the specified class in the world. | |
| FAIDataProviderFloatValue | SearchRadius |
| Max distance of path between point and context. NOTE: Zero and negative values will never return any results if UseRadius is true. "Within" requires Distance < Radius. Actors ON the circle (Distance == Radius) are excluded. | |
| TSubclassOf< UEnvQueryContext > | SearchCenter |
| context | |
| TSubclassOf< AActor > | SearchedActorClass |
| Public Attributes inherited from UEnvQueryGenerator | |
| FString | OptionName |
| Public Attributes inherited from UObject | |
| const UClass | Class |
| const UObject | Outer |
| const UPackage | Outermost |
| const UPackage | Package |
| const UWorld | World |
| const FName | Name |
| const bool | IsRooted |
Additional Inherited Members | |
| Public Member Functions inherited from UEnvQueryGenerator | |
| void | SetbAutoSortTests (bool Value) |
| if set, tests will be automatically sorted for best performance before running query | |
| Public Member Functions inherited from UObject | |
| bool | MarkPackageDirty () const |
| void | RemoveFromRoot () |
| bool | GetIsRooted () const |
| bool | IsTransient () const |
| bool | Modify (bool bAlwaysMarkDirty=true) |
| void | SetTransactional (bool bTransactional) |
| bool | IsSupportedForNetworking () const |
| UClass | GetClass () const |
| UObject | GetOuter () const |
| UObject | GetTypedOuter (TSubclassOf< UObject > Target) const |
| Traverses the outer chain searching for the next object of a certain type. | |
| UPackage | GetOutermost () const |
| UPackage | GetPackage () const |
| void | AddToRoot () |
| UWorld | GetWorld () const |
| FName | GetName () const |
| FString | GetFullName (const UObject StopOuter=nullptr) const |
| FString | GetPathName (const UObject StopOuter=nullptr) const |
| bool | IsA (const UClass Class) const |
| Returns true if this object is of the specified type, or a child of that type. | |
| void | SaveConfig () |
| void | LoadConfig () |
| void | ReloadConfig () |
| void | CopyScriptPropertiesFrom (const UObject OtherObject) |
| void | opCast (?&Address) const |
| FString | ToString () const |
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static |
| FAIDataProviderBoolValue GenerateOnlyActorsInRadius |
If true, this will only returns actors of the specified class within the SearchRadius of the SearchCenter context. If false, it will return ALL actors of the specified class in the world.
| TSubclassOf<UEnvQueryContext> SearchCenter |
context
| TSubclassOf<AActor> SearchedActorClass |
| FAIDataProviderFloatValue SearchRadius |
Max distance of path between point and context. NOTE: Zero and negative values will never return any results if UseRadius is true. "Within" requires Distance < Radius. Actors ON the circle (Distance == Radius) are excluded.