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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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This is an editor-only representation of a query, designed to be editable with a typical property window. To edit a query in the editor, an FGameplayTagQuery is converted to a set of UObjects and edited, When finished, the query struct is rewritten and these UObjects are discarded. This query representation is not intended for runtime use. More...
Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UObject | |
| static UClass | StaticClass () |
Public Attributes | |
Query | |
| UEditableGameplayTagQueryExpression | RootExpression |
| The base expression of this query. | |
| FString | UserDescription |
| User-supplied description, shown in property details. Auto-generated description is shown if not supplied. | |
| Public Attributes inherited from UObject | |
| const UClass | Class |
| const UObject | Outer |
| const UPackage | Outermost |
| const UPackage | Package |
| const UWorld | World |
| const FName | Name |
| const bool | IsRooted |
Additional Inherited Members | |
| Public Member Functions inherited from UObject | |
| bool | MarkPackageDirty () const |
| void | RemoveFromRoot () |
| bool | GetIsRooted () const |
| bool | IsTransient () const |
| bool | Modify (bool bAlwaysMarkDirty=true) |
| void | SetTransactional (bool bTransactional) |
| bool | IsSupportedForNetworking () const |
| UClass | GetClass () const |
| UObject | GetOuter () const |
| UObject | GetTypedOuter (TSubclassOf< UObject > Target) const |
| Traverses the outer chain searching for the next object of a certain type. | |
| UPackage | GetOutermost () const |
| UPackage | GetPackage () const |
| void | AddToRoot () |
| UWorld | GetWorld () const |
| FName | GetName () const |
| FString | GetFullName (const UObject StopOuter=nullptr) const |
| FString | GetPathName (const UObject StopOuter=nullptr) const |
| bool | IsA (const UClass Class) const |
| Returns true if this object is of the specified type, or a child of that type. | |
| void | SaveConfig () |
| void | LoadConfig () |
| void | ReloadConfig () |
| void | CopyScriptPropertiesFrom (const UObject OtherObject) |
| void | opCast (?&Address) const |
| FString | ToString () const |
This is an editor-only representation of a query, designed to be editable with a typical property window. To edit a query in the editor, an FGameplayTagQuery is converted to a set of UObjects and edited, When finished, the query struct is rewritten and these UObjects are discarded. This query representation is not intended for runtime use.
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static |
| UEditableGameplayTagQueryExpression RootExpression |
The base expression of this query.
| FString UserDescription |
User-supplied description, shown in property details. Auto-generated description is shown if not supplied.