G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FWaitGameplayEffectRemovedDelegate Class Reference

Public Member Functions

Functions
bool IsBound () const
void Clear ()
void AddUFunction (const UObject Object, FName FunctionName)
void Unbind (UObject Object, FName FunctionName)
void UnbindObject (UObject Object)
void Broadcast (FGameplayEffectRemovalInfo GameplayEffectRemovalInfo) const
FWaitGameplayEffectRemovedDelegate & opAssign (FWaitGameplayEffectRemovedDelegate Other)

Member Function Documentation

◆ AddUFunction()

void AddUFunction ( const UObject Object,
FName FunctionName )

◆ Broadcast()

void Broadcast ( FGameplayEffectRemovalInfo GameplayEffectRemovalInfo) const

◆ Clear()

void Clear ( )

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

◆ Unbind()

void Unbind ( UObject Object,
FName FunctionName )

◆ UnbindObject()

void UnbindObject ( UObject Object)