G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FPlatformReceivedRemoteNotificationDelegate__PlatformGameInstance Class Reference

Public Member Functions

Functions
bool IsBound () const
void Clear ()
void AddUFunction (const UObject Object, FName FunctionName)
void Unbind (UObject Object, FName FunctionName)
void UnbindObject (UObject Object)
void Broadcast (FString inString, EApplicationState inAppState) const
FPlatformReceivedRemoteNotificationDelegate__PlatformGameInstance & opAssign (FPlatformReceivedRemoteNotificationDelegate__PlatformGameInstance Other)

Member Function Documentation

◆ AddUFunction()

void AddUFunction ( const UObject Object,
FName FunctionName )

◆ Broadcast()

void Broadcast ( FString inString,
EApplicationState inAppState ) const

◆ Clear()

void Clear ( )

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

◆ Unbind()

void Unbind ( UObject Object,
FName FunctionName )

◆ UnbindObject()

void UnbindObject ( UObject Object)